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Setgs fjumpheightmin – Higher jump, default is 75. Setgs fmoverunmult – Faster running, 4 is default. Setpccanusepowerarmor – Toggle Power Armor use. RewardKarma – Add indicated amount of Karma Points. Modpcs – Add indicated amount of points to your skills. Modpca – Add indicated amount of points to your S.P.E.C.I.A.L. tlevel – Set level (will not give you the bonus skills and perks you get from entering the “player.advlevel” command or advancing a level normally.)Īddspecialpoints – Add indicated amount of Special Points.Īddtagskills – Adds indicated amount of Tag Skill Points.Īdvlevel – Level up your character one level.
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ShowRaceMenu – Open menu to change race and face of player. ShowNameMenu – open menu to change player name. xchange – Toggles between character’s sex. player.modav carryweight 150 will result in 500 + 150 = 650. Player.modav – Modifies a value, the value will max out at its normal maximum values (100 for skills, 85 for resistances, 10 for s.p.e.c.i.a.l. Player.forceav – Sets Any attribute, including s.p.e.c.i.a.l., skills resistances, weight limit, etc. However, steam wont let you obtain achievements if you use console commands. For new users Console is opened by ‘~’ key, type ‘help’ and press enter to get list of all commands. (Fallout_default.ini) Fallout New Vegas Console TweaksĬonsole commands provide a wide range of commands to alter game in many ways. (Fallout_default.ini)Īll these commands enhance multi threading feature of the game engine, ensuring a smooth and fast gameplay with a multitasking capabilities.
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Some recommended settings for less stuttering and smoother gameplay, Setting them to 1 may help without causing trouble. (Fallout_default.ini)īUseHardDriveCache=1 – Enables/Disables game to use hard drive cache, if you are experiencing stuttering, reduce it with this tweak. (Fallout_default.ini)īPreemtivelyUnloadCells=0 – If value =1 then it unloads unnecessary data, set to 1 if you have LOW RAM. IPreloadSizeLimit=26214400 – Determines amount (in bytes) of RAM allowed for pre-loading game data, helps reduce stuttering if value is increased, for users with 1GB RAM try 5242880, 104857600 (100MB) for 2GB RAM owners. If you have 1GB RAM change values to (6 and 72) for 2GB (16 and 102) and try raising them if you have greater RAM. (FalloutPrefs.ini) Fallout New Vegas Performance Tweaksĭetermines number of cells buffered into RAM, changing values to higher number makes game smooth. These variables determine level of water details, higher the value more the crisp and detailed water reflections. (FalloutPrefs.ini)īDrawShaderGrass=1 – If set to 0 removes all grass from wasteland, improving FPS lowering realism. You can increase beyond the Limits in the launcher menu. (Fallout_default.ini)įGrassStartFadeDistance=7500 – Distance across which grass is spreading. Matt.L for TipīForceFullLOD=0 – If set to 1 increases visibility of bushes creating a more realistic and natural environment. Raising the value decreases Grass density and increases, lowering the value increases the density of the grass and decreases the FPS.(Fallout_default.ini) Thanks. IMinGrassSize=80 – Determines density of grass clumps. (FalloutPrefs.ini)ĭetermines the size of the sun in the sky. These variables determines visible range for building and trees, increasing value will increase number of building, trees visible in the distance. Change it to an odd number 3,5,7,11… Increasing it will decrease performance. UGridsToLoad=5 – Determines number of grids around the character, increasing graphics details. UMaxDecals=100 – Determines the time for which a particular decal is visible. IMaxDecalsPerFrame=10 – Determines maximum number of decals(mainly blood splashes) visible at any time. (Fallout_Default.ini)īDOSpecularPass=1 – If set to 0 removes shiny effect from most of the surfaces, removing shine also improves FPS. These variables determine position of HUD, less the value wider the HUD (elements will move towards edges). (Fallout_Default.ini)īDisablePlayerCollision=0 – Set value =1 to disables player collisions, so that your character will pass through solid objects. So if you set value to 60 your frames will be fixed at 60 and your physics changes will be optimized. IFPSClamp=0 – In-Game physics and frames, by default its value is 0 and both frames and physics are synchronized, but if you are facing frame rate issues, you can play with this variable. (Fallout_Default.ini)īInvalidateOlderFiles=0 – if value =1 then modded files will be launched instead of the original ones. BShowQuestMarkers=1 – Enable/Disable quest markers appearing on the Compass (FalloutPrefs.ini)īBorderRegionsEnabled=1 – Removes/adds invisible barriers at the edges of the game world.